Post Edit History

  • Create a wordplay dataset

    Identify examples of wordplay, sound for literary effect, and humorous use of language in biblical texts, organized by passage. This might include: * rhyming * alliteration * polysemy (the repetition of words with multiple senses in an immediate context for literary effect, e.g. Prov 30:33) * the repetition of words in an immediate context for literary effect, e.g. ἐξέρχομαι in Acts 16:18-19 * name changes (Abram -> Abraham) These often depend on characteristics of the original languages that are obscured by English translations.

    Status: Done

    Kyle G. Anderson edited 12 months ago Current version
  • Create a wordplay dataset

    Identify examples of wordplay, sound for literary effect, and humorous use of language in biblical texts, organized by passage. This might include: * rhyming * alliteration * polysemy (the repetition of words with multiple senses in an immediate context for literary effect, e.g. Prov 30:33) * the repetition of words in an immediate context for literary effect, e.g. ἐξέρχομαι in Acts 16:18-19 * name changes (Abram -> Abraham) These often depend on characteristics of the original languages that are obscured by English translations.

    Status: In progress

    Sean Boisen edited 12 months ago
  • Create a wordplay dataset

    Identify examples of wordplay, sound for literary effect, and humorous use of language in biblical texts, organized by passage. This might include: * rhyming * alliteration * polysemy (the repetition of words with multiple senses in an immediate context for literary effect, e.g. Prov 30:33) * the repetition of words in an immediate context for literary effect, e.g. ἐξέρχομαι in Acts 16:18-19 * name changes (Abram -> Abraham) These often depend on characteristics of the original languages that are obscured by English translations.

    Sean Boisen edited about 2 years ago