Post Edit History
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Create a wordplay dataset
Identify examples of wordplay, sound for literary effect, and humorous use of language in biblical texts, organized by passage. This might include: * rhyming * alliteration * polysemy (the repetition of words with multiple senses in an immediate context for literary effect, e.g. Prov 30:33) * the repetition of words in an immediate context for literary effect, e.g. ἐξέρχομαι in Acts 16:18-19 * name changes (Abram -> Abraham) These often depend on characteristics of the original languages that are obscured by English translations.
Status: Done
Kyle G. Anderson edited 12 months ago Current version -
Create a wordplay dataset
Identify examples of wordplay, sound for literary effect, and humorous use of language in biblical texts, organized by passage. This might include: * rhyming * alliteration * polysemy (the repetition of words with multiple senses in an immediate context for literary effect, e.g. Prov 30:33) * the repetition of words in an immediate context for literary effect, e.g. ἐξέρχομαι in Acts 16:18-19 * name changes (Abram -> Abraham) These often depend on characteristics of the original languages that are obscured by English translations.
Status: In progress
Sean Boisen edited 12 months ago -
Create a wordplay dataset
Identify examples of wordplay, sound for literary effect, and humorous use of language in biblical texts, organized by passage. This might include: * rhyming * alliteration * polysemy (the repetition of words with multiple senses in an immediate context for literary effect, e.g. Prov 30:33) * the repetition of words in an immediate context for literary effect, e.g. ἐξέρχομαι in Acts 16:18-19 * name changes (Abram -> Abraham) These often depend on characteristics of the original languages that are obscured by English translations.
Sean Boisen edited about 2 years ago